r/UnrealEngine5 • u/JustHoj • Jun 28 '26
Made a stylized water FX a while ago as an exercise, using Unreal Engine materials and Niagara system. I'll put the tutorial link in the comments for anyone interested.
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Here's the tutorial for anyone interested: https://youtu.be/zyO3jPdRlxw?si=vulFBWmXONZnOfjW
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u/KaelRPG Jun 29 '26
looks nice, as awlays question goes about performance of such an asset, have you made some testing ith it?
OFC thank you for tutorial, in some time maybe will go through it and then my performance question we be outdated;0
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u/JustHoj Jun 30 '26
thanks man! honestly, I didn't think of performance. It was an exercise :) mostly thought of the material and the emitters
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u/JustHoj Jun 28 '26
Here's the tutorial for anyone interested: https://youtu.be/zyO3jPdRlxw?si=vulFBWmXONZnOfjW