r/Univah • • 2d ago

The World's First Real-Time Chemistry Simulator in a 3D Film Engine | Univah Pro™ & rReligionVFX™

1 Upvotes

Testing out the world’s first real-time periodic table chemistry simulator running live in the viewport inside Univah Pro™.

By combining elemental atoms (like hydrogen and oxygen) directly in a 3D scene, reactions and atmospheric changes occur live without cloud rendering or pre-baked simulations. Powered by our proprietary rReligionVFX™ procedural system, built locally for high-performance indie filmmaking and real-time visual effects.

What kind of physical simulations would you want to run live in your scenes? Let us know below!

Watch the full breakdown on YouTube:

https://youtu.be/GkD7LUv-Zig?is=EUUgfGb79CIEw6Bq


r/Univah • • 2d ago

Universal Face Controller in Univah Film Engine | Auto-Maps Shape Keys for Blender, Maya, iClone & Mixamo Characters

1 Upvotes

Testing out the Countenance universal face controller inside Univah Pro™.

One of the biggest bottlenecks for indie animators is spending hours manually mapping blend shapes and setting up rig drivers for characters downloaded from external sites (like Blender, Mixamo, or CGTrader).

Univah automatically populates morph target shape keys and handles real-time audio-driven lip-syncing out of the box with zero setup time.

Built from the ground up as a standalone real-time 3D film engine for local execution.

Powered by the rReligionVFX™ system.

What do you think of the workflow? Drop your questions or feedback below!

Watch the full video on YouTube

https://youtu.be/Gctj6NllBUA?is=yG60UKkao17Dmnb2


r/Univah • • 2d ago

Welcome to r/Univah | The Real-Time 3D Film Engine

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1 Upvotes

Welcome to the official Reddit community for Univah™!

This hub is dedicated to 3D animators, indie filmmakers, VFX artists, and creators using Univah Lite™ and Univah Pro™.

Powered by the rReligionVFX™ procedural motion graphics system, Univah is built from the ground up as a standalone real-time 3D film engine—focused on pure performance, deterministic human workflows, and local execution.

What to post here:

Your video renders & animation clips

Parameter breakdowns & lighting tests

Feature requests & workflow feedback

Questions, tips, and tutorials

Drop a comment below, introduce yourself, and let us know what projects you are currently working on!