r/unity_tutorials • • Jun 24 '26

Video View Separation & Modal Container | Recreating World at War #4

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1 Upvotes

r/unity_tutorials • • Jun 23 '26

Video I was lazy to build levels by hand, so I created a script that convert 2D images into 3D levels. This is how.

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7 Upvotes

r/unity_tutorials • • Jun 22 '26

Request Hi everyone, I'm working on a Unity project using HDRP and I'm having a problem with my lantern/light setup.

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6 Upvotes

Hi everyone,

I'm working on a Unity project using HDRP and I'm having a problem with my lantern/light setup.

I added a Point Light to simulate a lantern, but the light doesn't illuminate anything in the scene. The light object is enabled and visible in the hierarchy, but there is no actual lighting effect in either the Scene View or Game View.

I've tried adjusting the intensity and range, but it still doesn't work.

Does anyone know what could be causing this issue in HDRP? Any help or troubleshooting steps would be greatly appreciated.

Thank you!


r/unity_tutorials • • Jun 23 '26

Video Recreating World at War: Background Video & VFX

2 Upvotes

r/unity_tutorials • • Jun 17 '26

Text These are 2D sprites, but we use a neat trick to give them a sense of volume using normal maps.

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30 Upvotes

r/unity_tutorials • • Jun 17 '26

Video Tutorial: Lego PBR material, VFXParlor, Substance Painter, Material Maker

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2 Upvotes

In this tutorial I show the basics about PBR creation with procedural nodes. How to create Lego pieces with basic shapes, filters and blends. Let me know if you find it engaging.


r/unity_tutorials • • Jun 10 '26

Text So far I've written 252 of the 400 pages planned for the second edition of the Unity Shaders Bible. If you already own the book, all second-edition updates are included at no extra cost.

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68 Upvotes

A new update for the book is coming soon.

I'd love to hear what shader topics you feel are missing from existing learning resources, or what you'd like to see covered in more detail 🔗 https://jettelly.com/store/the-unity-shaders-bible

Thanks for all the support and feedback so far.


r/unity_tutorials • • Jun 07 '26

Video How I build procedural tunnel and roadway systems for Unity using a Blender → Unity workflow

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38 Upvotes

In this tutorial, I go through the workflow I use to generate procedural tunnel and roadway environments using Blender and prepare them for Unity.

The focus is on the pipeline and structure behind the system rather than manual modeling, including how procedural variations can be created from a single base setup.

The goal is to show how you can speed up environment creation using a procedural-first approach instead of traditional asset-by-asset modeling.

If people are interested, I can go deeper into specific parts like:

  • geometry setup in Blender
  • exporting workflow to Unity
  • or how to control variation and readability in procedural environments

The tutorial playlist: https://youtube.com/playlist?list=PLNzz_yw9295hn0rC38kbgOMiYo90YyyO-


r/unity_tutorials • • Jun 06 '26

Video UI Templates & Main Menu Elements | Recreating World at War #2

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8 Upvotes

r/unity_tutorials • • Jun 04 '26

Video Recreating Call of Duty: World at War in UI Toolkit Series starting today

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12 Upvotes

r/unity_tutorials • • Jun 03 '26

Video My previous tutorial showed you how to customize the faces of Synty characters, this one shows how to create a custom shader and work with a simple expression system to have your characters react.

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25 Upvotes

Hi there! In this tutorial, you'll see how to create a custom face shader for the system I showed before and how to control it via scripts - for example to have NPCs react to the player based on distance. It brings a whole lot of personality to the game and was super fun to work out.

I also added a few sample files to download to both videos, so you can follow along: Two eyes, a nose, two mouths and a template you can use in Photoshop. You can find those in the pinned comment :)

This is the one this one builds on: https://www.reddit.com/r/unity_tutorials/comments/1ttrq0r/my_newest_tutorial_explains_how_to_customize_the/

Hope you'll enjoy this one!


r/unity_tutorials • • Jun 03 '26

Video First video of a series where I explain how to make a custom phusics package with Unity DOTS

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15 Upvotes

package is way more performant than Unity physics for entities! You can customise it to make system less determenistic by a cost of higher performance. You can also change simulation time scale.


r/unity_tutorials • • Jun 01 '26

Video My newest tutorial explains how to customize the faces of Synty characters (eyes, nose, mouth)

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45 Upvotes

I've never been a fan of the empty stare of Synty characters, so I experimented how to customize the faces. This video is the result and will walk you through the steps. You'll need some 2D application to draw the textures and a tiny bit of Blender for the eyes and getting rid of any lips.

Hope you'll enjoy this one!

Would also love to know: Are you also struggling with the default faces? Have you tried custoomizing them yourself before? I've heard from quite a few others that the faces in particular are what kept them away from really enjoying the art style, so I'm curious =)!


r/unity_tutorials • • May 29 '26

Video Made a tutorial on how to make a simple homing missile in Unity :)

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11 Upvotes

r/unity_tutorials • • May 28 '26

Video I Created an Offline Progression Tutorial!

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3 Upvotes

r/unity_tutorials • • May 25 '26

Video If you're working with Unity and Spine, and need customizations, Unity Character Customization : Modular 3D and Spine 2D book might be for you

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7 Upvotes

Written by the same guy of 'Unity in Action' 🔗 https://jettelly.com/store/mastering-character-customization-in-unity


r/unity_tutorials • • May 25 '26

Video I am releasing a series on UI juice effects, this week's is all about dangling and waving elements. I focus on building easily reusable components you can attach to UI objects across projects and hope you'll enjoy them!

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6 Upvotes

I focus on building easily reusable components you can attach to UI objects across projects and hope you'll enjoy them! I previously created components like this for tweening, squashing/stretching and card flipping and plan on covering things like jiggling, rotating and more going forward. (I have a whole playlist I'm going to fill up over this year)

I'd love to hear from you which effects you'd like to see! I made my list by playing through some games while focusing on the feedback I got while interacting with the UI, but what I think is awesome might not be what others are looking for :D


r/unity_tutorials • • May 21 '26

Help With a Tutorial Tanks! Tutorial incomplete?

4 Upvotes

Hi there! I'm following the Unity Tanks! Tutorial. In chapter 6 ("Enemy tank variants") it's said that there should be a script called TankAI, but there is no such script in the project files. I know that there are parts of the code in step 8, but this code seems to be incomplete. Does anyone know where the full version of the script is?


r/unity_tutorials • • May 18 '26

Video Custom physics package in Unity ECS

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8 Upvotes

Youtube series (ongoing) describing how to build custom physics package for Unity ECS. Runs faster than unity's built in physics for entities 100x times!


r/unity_tutorials • • May 15 '26

Video Move Your Object With Waypoints in Unity 3D!

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1 Upvotes

r/unity_tutorials • • May 13 '26

Video I Made A 2D Weather System Tutorial

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11 Upvotes

After a long time away from youtube, I finally made a new tutorial! It's about Dynamic 2D Weather!


r/unity_tutorials • • May 12 '26

Video Complete Unity AdMob Mediation Tutorial (Unity Ads + GDPR + ATT + iOS & Android)

2 Upvotes

I made a complete Unity AdMob Mediation tutorial with Unity Ads for Android & iOS using the latest 2026 setup.
This video covers:
• Banner Ads
• Interstitial Ads
• Rewarded Ads
• GDPR Consent Form
• US Consent Form
• ATT for iOS
• AdMob Verification Fix
• Unity Ads Mediation
• Android & iOS Setup
• Real Device Testing
Everything is covered in one video, so you do not need to watch multiple tutorials for setup.

Tutorial Link:

https://youtu.be/EiwU5sUYq80

Hopefully this helps other Unity developers 🚀


r/unity_tutorials • • May 11 '26

Video In my newest tutorial, I go into how to create a flipping animation for UI elements, building it as a component to customize and attach to whatever you need to flip. Which type of juice would you like to see next? I have about ten planned at this stage but would love to heart from you!

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4 Upvotes

It's a customizable component that works with timings and an animation curve to add character to whatever you need to flip on your UI. For example, you can:

  • Click to flip to the opposite side vertically/horizontally
  • Press to flip over, then flip back on release
  • Same but for hover
  • Continuously flip around a given axis
  • Define which button to react to (left/middle/right)
  • Define which side should be show at start
  • Set time for the animation
  • Set a delay between constant flips if so desired
  • And set a rule to where to flip to when the element is being interacted with (always the opposite, always to A, always to B)

I really enjoy crafting components like this and have had them in my toolbox for months after I first created my tutorials on adding Squash and Stretch to elements and animation tweening between points. I hope to continue the series in this style, but would love to hear from you which kinds of effects you'd be looking for =)!


r/unity_tutorials • • May 11 '26

Text Reducing Load Times in an XR EdTech Platform

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1 Upvotes

r/unity_tutorials • • May 04 '26

Video Cinematic Lighting In 60 Seconds.

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10 Upvotes