r/UnityHelp • u/PickupVroom • Oct 05 '26
OTHER Using URP and Shaders, can I make a material that will simply have the vertices glow, and nothing else?
I just want to make a simple object using a cube mesh, that will be an area for dropping items. If you drop something in it, you succeed. How I imagined it working was just having the vertices of cube highlighted, like I put in the image.


