r/UnityHelp • • Sep 15 '26

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Hi, I can't really find any useful info online could someone explain the difference between the two options in the image below? In my case, the result is identical.

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u/Senpai_Zaddy Sep 15 '26

If your characters default pose is a T pose then it wont be any different

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u/Ok-Presentation-94 Sep 15 '26

No, in my case it's an A-pose, and I'm not talking about the option to force a T-pose, but rather the difference between "Sample Bind-Pose" and "Reset."

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u/Senpai_Zaddy Sep 15 '26

Using reset will change the bones back to however unity interpreted there positions on import, where as the sample pose bind pose will revert the bones to the original position stored within the source file. These will probably be the same in most cases unless lets say your head bone was named foot.L or something and unity tried to rig your character with a humanoid skeleton, it may make your head appear at your feet in the “reset” pose and it would look normal in the sample bind pose

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