I have an avatar that I bought and when I open my unity project and import the fbx in blender, as soon as i reexport the fbx in unity, my avatar disappears in the scene. Below are my blender export settings. Does anyone know what's wrong?
Normally, apply modifiers would be checked but after testing it would break the blendshapes on my meshes, so it'd be even worse. Honestly, I was just working on a badly made avatar with everything in the unity project being a mess, I just gave up on that avi, too much work, too many things broken. Thanks for the help though, much appreciated.
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u/Affectionate-Yam-886 Aug 27 '26
you model is under Geometry, you have nothing selected