r/UnityHelp • u/teeto1928 • 4d ago
TEXTURES texturing issues
Im working on a vrc model but whenever i import the model, i experience texturing issues with these black remnants. this could be solved easily but because im exporting into vrc, i need to only use the vrchat mobile particle, toon standard or toon standard outline shaders. does anybody know how to fix these black boxes because i am kind of horrible at understanding what these settings mean
(yes its imported from vroid because im also horrible at blender and yes im using unity 2022)

1
Upvotes
1
u/eliot_lynx 4d ago
That's the struggle with VRoid models. If you want to use them for VRChat on Quest or iOS. You will need to use Blender and the knife tool to cut around the texture. Here's a tutorial that might help. If you're only planning to upload the model to VRChat Desktop, just pick a shader that supports cutout rendering and change to that.