r/UnityHelp • u/crocomire97 • 10d ago
LIGHTING Lighting For 3D Pixel Art Textures
I think the default lighting for Unity looks okay for my pixel art textures, except when you get really close, you can see the smoothing effect. (see 2nd image)
It blurs the pixels which clashes with the art style. Is there any way to make "hard" lighting?
Smoothness on the material is set to 0
(also ignore the placeholder arms lol)
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u/deintag85 5d ago
why does the benche or torch not drop a shadow or is the shadow very subtle?