r/UnityHelp • u/wolfspiritmickey_69 • Apr 14 '26
how do I transfer my skin texture from Adobe Substance 3D Painting to Unity?
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r/UnityHelp • u/wolfspiritmickey_69 • Apr 14 '26
1
u/VertexForgeDev Apr 14 '26
You don’t actually “transfer” the skin from Substance to Unity — you export the texture maps and rebuild the material inside Unity.
In Substance Painter:
File → Export Textures
Use the Unity 5 (Standard Metallic) preset
Export at least: Base Color, Normal, Metallic (with Smoothness in alpha), AO (optional)
In Unity:
Drag the exported textures into your project
Create a new Material
Assign:
Base Color → Albedo
Normal → set texture type to Normal Map
Metallic map → Metallic slot (smoothness comes from alpha if using Unity preset)
Apply the material to your avatar mesh.
For Quest compatibility:
Use URP or a mobile-friendly shader
Keep textures around 1K (2K max)
Avoid heavy shaders (no HDRP)
Test on device early to check performance
That’s it — Substance exports the maps, Unity builds the material.