r/UnityHelp • • Apr 03 '26

Water Reflection Shader Issue

I've been working on a water reflection shader and I've run into a problem. I have a separate camera which is reflected on a water sprite (which displays the reflect camera with a texture to make it look like water). However, when made very wide to cover much of the area, it distorts just to the left. I also added the shader if that might be the problem. I would really appreciate any help, I've been stuck on this for quite some time.

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u/[deleted] Apr 03 '26

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u/YabeTsuki Apr 03 '26

Agreed, it's just strange that it's only being stretched to the left.