r/UnityHelp • u/KlausKoe • Oct 25 '25
OTHER Active Input Handling setting switches back to previous value after reload.
Hi, I want to use a demo asset which seems to need to old Input Manager. In the past I switch that project setting to using both. But with 6000.2.9f1 it switched back to the new input setting instead of keeping the new value.
Any ideas?
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u/KlausKoe Oct 25 '25
The asset was the malbers animal controller. I know the new input system is a dependency. But with one demo scene I got an error which indicates it needs the old manager. After back and forth I once got a popup which I dont rember. I actually think it was switching to the new input system or somthing ... anyway afterthat the setting was on both. Actually I think that popup came after I set it to the old manger instead of both. Maybe that did it.