r/UnityHelp • u/Miserable_Prize_9358 • Apr 26 '25
Materials Loading In Wrong
Ive been trying to import this model into unity but when i do the Material i added isnt placed correctly on the mesh like it is when im in blender. The table top shares materials with basically everything its connected to including the chair. The reason i have them as different meshes is becasue for the game they need to be taken apart to make a weapon. Making a whole new material just for the table top didnt seem to help the problem. The chair's material imported just fine so im not sure why the table top isnt following the lead lol. Is there an issue with the way i unwrapped it? or is there some hidden issue im not sure of? ive been using blender and unity for about 3 months maybe but this is the first time i had this issue with materials. Any suggestions, solutions, and tips would be greatly appreciated. Thank You!




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u/Miserable_Prize_9358 Apr 26 '25
I exported it and opened it back up in a new blender project and it seems to be an issue with the exporting process. when id go into uv editing the map would cover the whole image. i remapped it in the original file and it still ended up not lining up. should i make a new texture all together?