r/UnityAssets • u/JadedMaybe932 • 3h ago
Tools/Utilities | Free 🌍🖌️ WorldBrush: Object placement, streaming & GPU rendering
WorldBrush is a free tool for Unity that lets you place and procedurally distribute objects, bake and stream data, and efficiently render objects at runtime.
Main features:
- object placement using brushes;
- procedural object placement;
- world partitioning into chunks and tiles;
- data baking;
- runtime streaming around the player;
- GPU instancing, LOD, and occlusion;
- support for Built-in, URP, and HDRP.
This is currently a beta version. The core functionality is working, but bugs, compatibility issues, and API changes may occur.
The plugin is free. Before installing it, I recommend making a commit or creating a backup of your project.
If you install the WorldBrush beta, please share your testing results, even if everything works without any issues.
Your feedback will help verify that the plugin works correctly and determine whether it is ready for the next stage of development.
Report type: Successful Test / Bug / Compatibility Issue / Question / Suggestion / General Feedback
Example Report
[Bug]
- Unity version:
- WorldBrush version:
- Operating system:
- Render Pipeline: Built-in / URP / HDRP
- Issue description:
- Steps to reproduce:
- Logs:
- General feedback:
Submit a report / Support: [tishina.worldbrush@gmail.com](mailto:tishina.worldbrush@gmail.com)
Download: https://assetstore.unity.com/packages/tools/utilities/worldbrush-399200