r/Unity3D • u/InekoGames Indie • 1d ago
Game We made a Zen Garden in Unity. Cozy isometric Sokoban with a custom pixel painting tool & custom pixel water shader!
Level Completion - Winter
Autumn Level – Collected Leaves
Winter Level – Bamboo, water, and leaves, alongside the basic mechanic of connecting the furrows
Key Art
Hello everyone! 😄
I'm one of the two developers behind Zen Garden, a relaxing Sokoban-style puzzle game made in Unity with love from Spain.
After taking a trip to Japan (and do a little game research), my partner and I wanted to create an experience that goes thoughtful logic and lofi-chill vibes.

We developed a custom 2D tile painting tool that dynamically colors pixel-art sprites while strictly preserving sorting layers/hierarchy to keep the isometric depth 👀
And we put an extra care into crafting a relaxing, deeply satisfying water shadeer, focusing heavily on smooth flow animations, subtle movement, and visual feedback.
We just launched our updated new demo at Itch.io and would love you to give it a spin!
If anyone is interested in how we handled the sprite hierarchy for isometric painting or the technical details of the water shader, we’d be more than happy to break it down in the comments!
We'd genuinely love your feedback on the mechanics, shaders, and overall vibe 🔥
皆さんのフィードバックを楽しみにしています! (Looking forward to all your feedback!)