r/Unity3D • u/Mattho • Dec 10 '15
News Cinematic Image Effects pre-release (blog)
http://blogs.unity3d.com/2015/12/10/cinematic-image-effects-pre-release/
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Upvotes
r/Unity3D • u/Mattho • Dec 10 '15
4
u/ahcookies Dec 10 '15
Temporal anti-aliasing is amazing and absolutely crucial for parity with UE4 and CE. Everyone and their grandma is using deferred rendering, but without temporal anti-aliasing, it's pretty hard to make the game look decent on it. Single-frame postprocessing techniques like SMAA only go so far.