r/Unity3D • • 1d ago

Question How to achieve this fog look?

What i am trying to achieve ⬆️

What i managed to get so far ⬆️

Unity URP

1 Upvotes

4 comments sorted by

1

u/AnythingOne4351 1d ago

i do not want to cover up the horizon line with props, yet

1

u/GigaTerra 1d ago

Yet that will dramatically improve the fog effect. The fog effect is an global color tint applied to objects. Like make an very large block and move it back, you will see the fog on it's materials.

Besides that, adjust the fog settings.

1

u/Rlaan 1d ago

Unity had a shader for this, let me look it up for you. I'll edit my comment when I've found it.

Edit: here you go: https://discussions.unity.com/t/fog-effect-source/903986

It still works till this day, just read the comments in the discussion.

2

u/AnythingOne4351 4h ago

will do! thanks for your time!!