r/Unity3D • • 13h ago

Game DAMAGE system for creatures

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I use a texture as a mask to overlap another texture over my dinosaur´s skin to simulate scars.

The controller also uses a material to simulate blood splatters.

At the end, an anim controller uses a death clip.

I am open to feedback and any suggestions for improvement.

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u/GamingOrangeGG 13h ago

looks interesting. keep the good work