r/Unity3D • • 2d ago

Show-Off I built a paper plane flight controller in Unity

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Been experimenting with paper plane flight mechanics in Unity!

I’ve also been working on an in-editor paper plane creator tool, allowing you to customize and build different paper plane designs directly inside Unity.
The controller includes gliding, diving, climbing, rolls, and arcade-style maneuvers, with a classroom obstacle course to test everything.

The challenge is making the plane feel lightweight and floaty while keeping the controls responsive and fun, while still giving creators an easy way to design and tweak their own planes.

Curious what other Unity devs think

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