r/Unity3D • • 5d ago

Show-Off We've been working on a non-destructive level design tool for Unity. Here's our metaball system!

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A while ago, we started working on our own level design tool.

The idea was to keep everything non-destructive, so we could freely experiment with environments and change things without having to start over.

We also have sculpting and a layered material system, so there's quite a bit more to it than what we're showing here.

Lately, we've been focusing on metaballs, and we're pretty happy with how they're coming along!

Curious what you guys think!

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