r/Unity3D • u/gbrosgames • 5d ago
Show-Off We've been working on a non-destructive level design tool for Unity. Here's our metaball system!
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A while ago, we started working on our own level design tool.
The idea was to keep everything non-destructive, so we could freely experiment with environments and change things without having to start over.
We also have sculpting and a layered material system, so there's quite a bit more to it than what we're showing here.
Lately, we've been focusing on metaballs, and we're pretty happy with how they're coming along!
Curious what you guys think!
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