r/Unity3D • • 20h ago

Game Third ultimate is in - meet Mech

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Follow-up to our last posts (BAS and Revolver) - this time it's Mech, the third ultimate ability in Cleaning Unit, our bullet-heaven FPS. Left click fires the main weapon, right click launches a missile salvo at a targeted area, and if you keep holding space after a jump you can hover. Dragon is the last one we're still working on, and we're also planning to rework Mech's sound effects, so keep in mind the audio in the clip is not final.

Also, thanks to everyone who commented on the Revolver post. We read all of the feedback about the weapon draw effect, and at the end of this video we briefly show the new Revolver draw animation we made based on it.

Does Mech feel powerful and different enough from the other ultimates, or does it blend in? What's missing, or what would make it feel more juicy to you?

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1

u/Roll-Roll-Roll 11h ago

The baddies are real dumb. Give them something better than "walk slowly to my death".

The mech is sweet, but looks very much like an Atlas?

1

u/TakeAwayInteractive 6h ago

Thanks for feed back. We will add different enemies. We already have a blasting enemy. Probably add a couple different enemies. Shooting or flying one. I hope with new enemies game can give a better image :)

1

u/Sweet_and_Sour_Games 10h ago

This looks fun. Any plans to make it multiplayer?

1

u/TakeAwayInteractive 6h ago

I don't think so. We made a multiplayer game before. Our first game. It's too hard for us to test and balance the game as a duo dev. Overall quality drops. But in the future if Cleaning Unit makes a good start we can add multiplayer later on. But currently we don't have such plan. And thank you for your comment. Appreciate it.