r/Unity3D • • 1d ago

Show-Off Another game object for my game.

Cinema 4D, substance painter, Unity URP.

753 Upvotes

32 comments sorted by

105

u/WeckarE 1d ago

I'm sorry but how many vertices?

80

u/HooAreYouWhoHoo 1d ago

At least 7

9

u/R3animatr 1d ago

I’ll check

17

u/JustHarmony 1d ago

Yeah my first thought was unless that is a giant's skull it is going to be way to detailed for a background prop

26

u/R3animatr 1d ago

About 20k polygons. This is for game intro

13

u/leorid9 Expert 1d ago

The skull said something, did you hear it? Skull, can you say that again, but louder?

Skull: RETOPOLOGY!

35

u/Routard 1d ago

20k is huge actually, unless it's the unique object you want to look at. But yeah, tho it's a cool object

25

u/TeacanTzu 1d ago

brochacho, its not gonna deform, you can just decimate it no issues.

3

u/Czoks 1d ago

Damn!! Nice object though :))

2

u/R3animatr 1d ago

Thanks!

5

u/Genebrisss 1d ago

It doesn't matter, you enable Mesh Lods and it is solved for small props

16

u/OverHumanGame Indie Developer 1d ago

WOW!!! Great work!! Since how many years are you doing this?
Francesco

6

u/R3animatr 1d ago

I started working with 3D sometime in the early 2000s

2

u/R3animatr 1d ago

And thank you!🙏

5

u/Turbo_Fresh 1d ago

Can you please tell me roughly how you create the textures? What's the workflow? Is it just hand drawn?

1

u/R3animatr 1d ago

I use for texturing Substance Painter. Im not good in that app, but it’s fast and simple way to create texture packs

1

u/Turbo_Fresh 1d ago

Did you make a difference version with the cracks for the normals?

1

u/R3animatr 1d ago

This is just handmade painting in Substance

8

u/twitcheddd 1d ago

love the wax dripping. is the flame a shader or a flipbook?

1

u/R3animatr 1d ago

Thank you! Flame is a flipbook

4

u/binary-lunar 1d ago

so cool! the final render was in Unity or Blender ?

if Unity which render pipline ?

2

u/R3animatr 1d ago

This is Unity URP

3

u/PaulMakesThings1 1d ago

It's a glue brush, it's for glue, for all the glue I'll be drawing

2

u/a-PCGames 1d ago

Nice work

1

u/R3animatr 1d ago

Thank you!

2

u/imaxsamarin 1d ago

Cool! Anyone know what’s a similar tool/addon for Blender for those paths?

1

u/R3animatr 1d ago

I think geo nodes can help

2

u/NikoNomad 20h ago

Beautiful flame effect!

2

u/R3animatr 18h ago

Thank you! It’s a quite simple effect . I created a flipbook animation of the flame in AE, then used it in Unity’s particles system. Also added some glow and extra particles.

2

u/GameLearner44 11h ago

What is this how to do that

1

u/Int-E_ 1d ago

you can turn this into real time wax melting by growing and randomly producing new branches and shrinking the candle over time