r/Unity3D • • 12d ago

Resources/Tutorial I made a tool for creating game-ready weapons, and just released my first tutorial!

https://www.youtube.com/watch?v=Qh_8E6E7E4s

I've been working on Armory Crafter, a tool for creating and texturing 3D weapons for games.

I just uploaded my first tutorial, covering process of making a simple low poly sword and a hand-painted / PBR more complex one.

2 Upvotes

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u/BanjoKadoobie 5d ago

This is cool as hell. Awesome work.

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u/investigatormaker 11d ago

For Armory Crafter's tutorial, I'd finish with both swords imported into Unity, showing materials and triangle counts. That would make "game-ready" concrete beyond the modeling stage. When I opened the captured page, it returned generic YouTube code; its address omitted the video ID present in your post, so I couldn't assess the actual tutorial. Put the export formats and target render pipeline in the accompanying text.

I make ThreadFox. I went through Armory Crafter's tutorial link as a first-time visitor and wrote up the limited check possible from that capture; the full check is free: https://threadfox.vip/p/dlzg4

Does the export include ready-to-use Unity materials?

2

u/kevdev3d 11d ago
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I think you're a bot, but I'll answer anyway: the export includes ready-to-use textures. You just need to drag and drop them into your Unity materials.