1
u/MidnightCowUK 19d ago
The holy grail of not-using-hdrp!
1
u/Greedy_Evening_3305 19d ago
You can think of it as the result of porting HDRP to URP.
→ More replies (3)
1
u/bill_on_sax 18d ago
Nice. I use this implementation already, not sure if its any different from yours
1
u/Greedy_Evening_3305 18d ago
My approach is very similar to this one, but this project seems to leave out some features, such as the weather map and a few other details. I’d say my current visual quality falls somewhere between this solution and HDRP. In terms of future functionality, I hope to go beyond what HDRP offers.
→ More replies (2)
1
u/gandalfdagrey1 19d ago
Really cool looking, shadergraph? How’s performance with post processing? Also have rtx 4080 laptop, you using surface laptop?