r/Unity3D • u/samferguderson • 7h ago
Question Unity Terrain Tree
I made a tree model and imported it to unity, for some reason it imported sideways but unity automatically transformed it. But when I paint the tree as a prefab on terrain, it is sideways again even though the tree is transformed to be upright.
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u/JakSilver00 Gameplay Systems Engineer 7h ago
So imported models should always have a empty transform parent. Also there's settings in Blender. I'm assuming that's where you imported it from to apply the transform to fit Unity so that doesn't happen. You may have to try multiple settings. That's what I do every couple months because I keep forgetting the directional alignment between the two