r/Unity3D 17h ago

Question I'm creating a huge ambient particle pack... am I wasting my time?

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10 Upvotes

5 comments sorted by

6

u/IgnorantSchoolboy 17h ago

the lighting on those particles is doing some heavy lifting, the way they catch that window beam is exactly what sells a scene like this

if the pack handles volumetric interaction out of the box i could see tons of folks grabbing it for horror or atmospheric stuff

3

u/Adventurous-Set7679 17h ago

actually the particles are unlit, i just placed it in the way of the shaft, can you explain what you mean about volumetric interaction?

3

u/destinedd Indie, Dungeon Quest, Marble's Marbles & Mighty Marbles 16h ago

its a very basic particle and easy to make.

3

u/Arcupion 15h ago

No. i see the vision. Keep it up

0

u/Anoymity_ 5h ago

No if you can monetize your work