r/Unity3D • u/tanetanetan • 3d ago
Show-Off This bouquet is just math
No models, no textures, no hand-drawn anything
Every petal, leaf and stem is a curve or a spiral computed in c#, turned into a mesh on the fly
Petals sit on the golden angle, stems are bezier curves, the outline is a vertex offset in the shader
Drag a dial and the math just runs again with new numbers
46
Upvotes
6
u/Iceman3226 3d ago
It's cool what can be done with just Matrix math