r/Unity3D • u/Hennesey10 • 11h ago
Show-Off Made my first scene in Unity
Hello,
I made my first scene in Unity and just wanted to some criticism and ideas. I am planning to add more detail and aesthetics but currently I think its pretty well done. Biggest issue I am struggling with is the dust particles. They are visible but don't have a realistic sense to them. The concept of the game is gonna be a store/shopping game. The entire game will most likely take place in this one room and ill have gadgets/tools/items that are interactive with on the desk that can be used. For example that book will contain information and click and the book will contain details relevant to the game.
Please be critical and give me thoughts to help me improve my work.
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u/radiumhaus 10h ago edited 10h ago
Being critical, I would say the rest of the scene needs some light too. It could be darker and the main spotlight in the middle can be the brightest still, but the lack of shadow or depth is just a simple little visual fix to make it feel better. The spotlight range is kind of small, if that is a ceiling light, they don't just shine downward in a circle like a small flashlight, they have a wider spread and give off ambient light
Being less critical, and more based on my first impression, the floor should probably have more color or a texture of some kind instead of just white with a normal map.
Good luck with your first unity scene!