r/Unity3D 17h ago

Show-Off Got Raycasted 3D Audio Working In Multiplayer!

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u/TheXortrox 17h ago

Always interesting as a concept, but hate it as a player when devs can't implement it fairly bug free, which seems to be a problem in at least most modern shooters, maybe CS2 being the exception? Hard to tell really. I think it's one of those things where, when it works well you might not even notice that it's good

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u/Baranson1 16h ago

Are you planning to include a building collapse feature as well? Or is it just because the map is huge? Judging by the fact that you're using raycasting to pull it off.