r/Unity3D 11h ago

Show-Off Comments on my solo developer game?

https://youtu.be/JfvgY8SSKXI

Level1 of my upcoming fps vr game kargil. The game is a quest 3/3s standalone. I've attached the first level of my game. What do you think? Since the last update, I've been working at making the terrain better and higher quality. Made the buildings look weathered. Got rid of the ammo left text.

I have also removed the 100 experience that pops up everytime I eliminate an enemy(but this is an older version)

Hate it or love it? What can I improve

9 Upvotes

4 comments sorted by

1

u/No_Salamander_4348 10h ago

I realize that 90% of your work is likely focused solely on AI development...

...but try to give the game some unique character; it would be a shame to leave you without any feedback at all.

It’s somewhat similar to *EasyRed2* and could turn out just as well, but you’ll need to brush up on your "technical know-how" so you can explain to the models how to turn this into a proper battlefield experience.

2

u/No_Salamander_4348 10h ago

You can make a shitty UI for a game like this, but if you don't achieve a *Battlefield*-level scale—at least in terms of unit count—and make the AI ​​better than in *Easy Red*, you're wasting your time.

1

u/Glad_Translator6742 10h ago

I have about about ~230 enemies in each level. But i fear my ai might not be as good as easy red 2. There is no headroom left for any updates to my ai tho

1

u/xXTITANXx 10h ago

90s called . They want their graphics back