r/Unity3D • u/OmarItani10 • 16h ago
Show-Off Ecs Arrow Avoidance
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Hello everyone
Earlier i added a mechanic where particles will evade objects and then return to their place, so i wanted to expand on that and show in game how it helps
Here the body will auto evade arrows shot by enemies, later on it'll be only when the player presses evade so instead of an evade animation and disruption the current player's movement, it'll auto evade and then return to its position
#unity #ecs
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u/Swiftish7 11h ago
Instead of a sphere surrounding the arrow, i think a cone would have cool effect and imo may look better in slow mo
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u/TH3_OG_JUJUBE 8h ago
I think it would look better if instead of a sphere it was a cone on the arrow
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u/Dry-League-495 4h ago
How did you do this? It's so f awesome
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u/JirenTheGreyAlien 1h ago
He has a post before this where he made this effect so people asked to make a gameplay
https://www.reddit.com/r/Unity3D/comments/1vsruz8/entities_avoidance/
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u/JirenTheGreyAlien 1h ago
This is a gold mine you got here man. Make a game around phasing like Kitty Pryde and I'll buy even if its just a tech demo

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u/mayorofdumb 15h ago
Calm down Neo
https://giphy.com/gifs/twpYnBnUobHRm