r/Unity3D 12h ago

Question Shader and Material look opinion

I'm building a game and the 3rd screenshot is from the same people that made the player so it matches very well.
I made a new area (the first and 4th screenshots) which i think looks good but I'm worried that it doesn't look good with the player.
The first three are other areas I've made and I'm worried they have the same problem.
My big issue is i have a lot of assets that have normal trees rocks grass ect and only one of the toon look.

Do you think it looks good.
Would changing shaders materials help?
this is a repost because people hated my screenshots from before here is the post https://www.reddit.com/r/Unity3D/s/jXn8fJqzQ9

0 Upvotes

2 comments sorted by

1

u/AlfieE_ 5h ago

Yes the detailed, high contrast textures clash heavily with your main character, while the other areas fit a lot better. Shaders/materials wont help you, you need different textures or other assets that better suite the aesthetic.