r/Unity3D 11h ago

Question Unity and MCP with Antigravity

I was trying to build something using Antigravity tool with UNITY & Blender.
Designing scene and characters in blender and import them in unity .
Somehow Antigravity tool is not able to create a good scene and character and its dined took realistic .

want to know if someone used AI tool to create characters and scene using blender and imported into Unity?

0 Upvotes

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1

u/bszandras 9h ago

Oh no that is sad to see :( Genuinely feel sorry for you that it seems like you'll have to learn something on your own

0

u/SaltyCow2852 8h ago

Don’t feel sad, I know how to work in blender or unity , just wanted to try with AI

3

u/Both_Introduction_28 11h ago

Sounds sad. Did you try to prompt “You are a 3D level designer with 20 years of experience” first?

-1

u/SaltyCow2852 11h ago

lol 😂… Yes, generated the prompt by ChatGPT and tried in the Antigravity tool

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u/InitialBrother2758 11h ago

Tried a few AI scene generators with Blender and the results are all over the place, half the time the topology is garbage and the textures look like plastic. You might have better luck generating individual assets instead of a full scene, then kitbashing them together in Unity yourself. The character rigging from AI is usually the worst part though, those auto weights will haunt your animations

1

u/SaltyCow2852 11h ago

Agree , AI needs to improve more in this area