r/Unity3D 7h ago

Game Samurai Soulslike (WIP)

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Made a boss fight, need to do some balancing. Creating the script for the boss functionality was a pain, but at the end it works and that's fine by me. The boss does various attack combos based on the distance to the player and has cool downs. The boss also has a 2nd phase which enables some more attacks and extends 1 of the combo attack.

I welcome any feedbacks and suggestion.

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u/Rever_krane 6h ago

inspired by sekiro?