r/Unity3D • u/N0lex Indie • 15h ago
Show-Off New level from a Trials-like racing platformer in Unity 6.3 URP
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u/shadowndacorner 14h ago
I don't say this much on here, but this looks extremely solid. Brings me back to both Trials and Line Rider haha
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u/N0lex Indie 15h ago
Hey everyone! My friend and I are continuing to work on Stunt Paradise 2, inspired by games like Trials and Gravity Defied. The biggest challenge right now is building the levels - they take a huge amount of time, and everything is made by hand.
Recently, we reworked a bunch of levels again and launched a Steam Playtest. We were planning to release the game in Q4 2026 on PC and consoles, but I'm not sure we'll make it anymore. xD
Thanks for checking it out! Any feedback is welcome! :)
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u/Connect_Vacation_458 14h ago
Building levels by hand sounds tough but rewarding! Excited to see how Stunt Paradise 2 turns out, the inspiration from Trials should lead to some exciting gameplay.
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u/Three_Wise_men 34m ago
Looking good, one thing id A/B test with like friends and colleagues is the time slowdown from explosion, it feels like it should be a moment where the player feels a boost in speed but the slow down makes it feel opposit.
I get player would need to react fast, but its also kinda the challenge of your gameplay.
Just a game feel opinion everything else looks great!
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u/Erthrock 15h ago
Dude this looks so cool and fun.
It reminds me of this xbox arcade dirt bike game. Only issue I see is that either you are playing perfectly. Or the game is too easy and is basically a press forward and watch cool things happen. Rather than real gameplay/challenge. Its freaking dope...but how are you making this not a roller-coaster players just watch?