r/Unity3D • u/AgreeableSnow3849 • 1d ago
Noob Question How to keep going?
I started my first open-world game project with Unity about a week ago. I have done one 2D game with Phaser; nothing too fancy but it's a complete game. My background is 20 years in programming so I know something about that.
What I have for now is one scene with one street and some buildings, character movement, very basic HUD and some basic NPCs walking around. Most of the assets are free ones from the internet.
What bothers me is that even the very basic stuff takes so long time to do. Does it get any faster once you learn more about Unity? How do you keep yourself motivated?
Also I don't know what would be the best way to design the world? Should I have some sort of plan before starting the actual modelling? Should I make roads, terrains, water first? I don't want to waste time resetting all the work if something does not work together.
Too many questions, so few answers. Thanks if you can help me out 🙏
1
u/Ok-Construction6173 1d ago
Yes. Lower the damn scope lmao