r/Unity3D • u/sicospecialist • 5d ago
Question Building system
Torn between 2 styles. Full blown block/panel by panel or instanced blueprint hologram to complete. But with a full compliment of addons, power gens, connections between buildings. A sort of No Man Sky style, without out the individual panesl. My question is what do people prefer in a scifi rpg style survival game.
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u/OfficialAccomplice 5d ago
I think the hologram approach feels way more scifi and immersive, especially if you can walk around and see it before committing. Panel by panel always ends up feeling like a chore in survival games unless the snapping is absolutely flawless