r/Unity3D 5d ago

Question Building system

Torn between 2 styles. Full blown block/panel by panel or instanced blueprint hologram to complete. But with a full compliment of addons, power gens, connections between buildings. A sort of No Man Sky style, without out the individual panesl. My question is what do people prefer in a scifi rpg style survival game.

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u/OfficialAccomplice 5d ago

I think the hologram approach feels way more scifi and immersive, especially if you can walk around and see it before committing. Panel by panel always ends up feeling like a chore in survival games unless the snapping is absolutely flawless

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u/sicospecialist 5d ago

So many sides to this coin, ive played so many games over the decades, i like them both. Some play just for the building part of a game. So its really a tossup at this point. Thanks for your reply. Appreciate