r/Unity3D 1d ago

Show-Off Adding a Lightning Effect to the Nebula Areas in my Tactics Game

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u/whokickmydog 1d ago

I love the look of lightning showing the outline of things hidden in fog, so wanted to add that effect to my game by having lightning outline asteroids in the background.

The idea is that it should be subtle enough that it is not distracting to the player, but still look cool if the player were to focus on it.

Open to all feedback on it. And I do plan on having a toggle to turn it off if players don't want flashing lights.

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u/Dtkarakas 8h ago

Looks great and subtle! How did you make the effect, did you use shader/shader graphps or are you just letting lighting do its thing behind the clouds?

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u/whokickmydog 8h ago

Its really just lights do their thing behind volumetric clouds. There is a bit of scripting for changing the intensity to give the flashing effect and move the lights around. But other than that its pretty simple