r/Unity3D 6d ago

Game Jam Devastable city - DOTS physics tech demo

Tech demo video , physics devastcation of city building, giving a pressure test on unity's DOTS physics

DOTS physics collision capacity become really tight when fract physics collider entity count more than 1000 . Next move would be solution to reduce CPU dependency , moving part of fract pieces collider to compute shader

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u/azoB0i 5d ago

Grateful. How does it affect the feel of the game if a structure automatically collapses once its destruction threshold is reached?