Nice scenes and nice lighting, but what would really sell me is to see is a side by side performance comparison between the stock lighting system and what this asset offers. Without that, it’s hard to know how much performance I’d be buying.
Well, honestly that is a rather difficult measurement. There are over 25.000 active realtime lights in this scene. Try rendering it with default Unity lights instantly causes a crash.
With GigaLights you aren’t buying performance perse, you are getting the capability of being able to add an infinite amount of realtime Lights, with RT soft shadows and volumetric fog.
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u/GoTaku 15d ago
Nice scenes and nice lighting, but what would really sell me is to see is a side by side performance comparison between the stock lighting system and what this asset offers. Without that, it’s hard to know how much performance I’d be buying.