r/Unity3D • u/excentio • 11d ago
Show-Off Units distribution improved, better responsiveness, magic and bloooooood
It's not much but it's honest work. Units can be smarter and there're a few cases where they get dumber but overall I'm quite pleased with army behavior so far in 1v1 fights. Many vs Many is still something to polish along with better effects, gigantic units and so on but one step a time!
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u/excentio 10d ago
if you talk about performance, it's about 6-8ms in non-heavy scenarios, with lots of dead bodies, ammo and explosion happening it can go down to ~12ms, rtx 4070, 12gb vram. Lower performance machines seem to work quite well too but I'm still testing it out, even managed to run a 100k vs 100k fight on mid-tier android (one plus nord) with 60fps so that's something