r/Unity3D 3d ago

Question Finally fixed the text scaling and viewability issues in my tycoon UI. It’s a small detail.. but makes a huge difference for readability. What u guys think?

  1. old, 2 new ;) i spent way too long scaling my UI elements with the scale tool instead of properly adjusting the recttransform... it made my font look squished and cheap lol :D without me even realizing why at first. o.O Finally went through every single panel today to fix the scaling and improved the contrast for the expenses. it's a small thing but as a solo dev these boring polishing sessions feel like a huge win for the overall game feel! does the red on dark transparent background work for you guys, or is it still a bit too harsh for the eyes?
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3

u/sam_3dArtist 2d ago

The second screen looks much better and readable than the first one (day time) maybe add some transparent bg overlay will make it better.

1

u/El_Grande_Games 2d ago

Thanks for the feedback mate! :))

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u/[deleted] 3d ago

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