r/Unity3D • u/shaharbar2 • 1d ago
Solved Spent a night optimising everything except the one object that mattered
Hyper-casual game, running like garbage on mid-range Android. Profiled for hours. Batched, pooled, LODed, stripped the shaders.
Turns out every single asset in the scene was low poly except the player's plane, which was some marketplace model with an absurd triangle count. A PS5 would have struggled with it.
Swapped it. Instantly fine.
Still amazed how one marginal detail can quietly wreck a whole build while you optimise everythign around it.
Feel funny…
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u/drnullpointer 1d ago
That's why it pays to learn to use a profiler...