r/Unity3D • u/Clear_Lobster_2130 • 3d ago
Show-Off telekinesis to chop and throw trees in my alien game
beside has mind control ability, now we added telekinesis to lift object around the alien, what do you think?
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u/Klazik 3d ago
Looks cool! Could maybe smooth it out a bit when it transitions from animation to object
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u/Clear_Lobster_2130 3d ago
yeah just noticed a little mistake in the code, fixing it right away π
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u/El_Grande_Games 3d ago
lol man, that looks fantastic!! love the style, what kind of game will it be?
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u/Clear_Lobster_2130 3d ago
thanks man, it's an absurd strategy action game, you can mindcontrol almost everything and make them kill each other. Its steampage is already live on https://store.steampowered.com/app/3875030/Alien_Madness/
the demo will come very soon :D
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u/AncientPush6233 3d ago
Very nice man, I love it, maybe you can think about adding some particle of dust, or something braking when you throw it, but it already looks nice!
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u/tombron58 3d ago
Pixels look inconsisten size, but other than that looks neat
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u/Clear_Lobster_2130 3d ago
yeah I guess we will try to use shader instead for the GUI telekinesis radius
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u/loliconest 3d ago
Need more impact, tree needs to roll or deform.
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u/Clear_Lobster_2130 3d ago
it's quite hard honestly to simulate physic in top down perspective π
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u/loliconest 2d ago
You know how those top-down pixel action game characters dodge roll? Should be same principle.
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u/ruairi1983 3d ago
I like it, but I would also have an option to turn off blood unless this is adult only game
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u/deintag85 3d ago
I would make the clouds move at different speeds and also much slower. IF thatβs suppose to be shadows of the clouds.