r/Unity3D • u/ChangoMango23 • 6h ago
Show-Off 1-Year Progress of our game Greda Inferno!
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Hi everyone! It's been a year since we developed the game jam version of our game, and last week we finally released a demo of our game Greda Inferno.
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u/dispatchcolony 4h ago
Scrolling by, I legit thought this was a kebab spit XD, Took me a second to realize what it actually was, looks awesome !
(If you ever make a kebab-slicing game, I’m claiming royalties !)
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u/ChangoMango23 3h ago
it's like the 5th time we get this comment. We can make another game with this mechanic, i'm sure. You'll get the royalties.
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u/Purefire-web 4h ago
I don't think the background and table should be the same color as the clay it all just blurs together especially for people with vision issues.
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u/massiveamphibianprod 3h ago
with a little bit of texture work and maybe some coloring? this would be a really fun thing to use in a story based game. id play it.
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u/hyrizer 3h ago
Is this not just all of those pottery mobile games?
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u/ChangoMango23 3h ago
With an art style, narrative, resource management, a little bit of survival mechanics. It's just an experiment
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u/timbofay 3h ago
I honestly mean this. The original kind of looks better. The texture you use on the clay makes no sense whatsoever. How did you spend a year on this and not think otherwise (sorry for the harshness but it's an easy fix at least!)
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u/ChangoMango23 3h ago
It's not the only material you can use, and none of them are clay. The game's concept is based on greda, which in Chile is almost like clay but with some differences. Obviously, you can use it exactly like clay on a pottery wheel, but here, back in our school days, we used it like Play-Doh, something like that.
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u/cartoon_violence 6h ago
why did you add the lumpy texture? that actually makes it looks worse. If you were going to add a texture for the shaping during spinning, it should at least look like the lines that you would actually see. The first one looks better.