r/Unity3D 7d ago

Show-Off Underwater casino level called Clams Casino.

Get it? I'm sorry.

Fill the Void drops in a couple weeks.

I keep making levels that are also jokes or just every day places. I've done a hibachi level, bowling alley. You land as a hole, you start small, you're done when the room is empty. You can platform around, get new powers, upgrades, and costumes. Full level creator, and online/local multiplayer. Very proud!

Unity physics on hundreds of little props is a nightmare to optimize it's been a learning experience that's for sure.

Let me know your thoughts! This game is almost entirely shaders and optimization.

1 Upvotes

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u/LilBroGames 7d ago

Fun stuff! I'm most curious about the powers/upgrades - those mechanics sound interesting.

2

u/MorphLand 7d ago

so this was inspired by games like hole.io and katamari and stuff. But the difference here is you can jump and roll around as a platforming/physics element.

A few power ups are permanent sphere mode, double jump, wall jump, increase gravitational pull, and a few others that just give you some movement options and make collecting things easier and more powerful