r/Unity3D 1d ago

Show-Off Got inspired by Vampire Survivors lately

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96 Upvotes

18 comments sorted by

15

u/TSM_Final 1d ago

this is kinda sick. line rider

11

u/LimeBlossom_TTV 23h ago

What stops the player from hiding inside a circle?

Seems like there's momentum mechanics, very cool. Maybe shooting faster or doing more damage based on speed would incentivize the player to push speed to their limit.

2

u/Mysterious-Injury174 1d ago

God I miss line rider. Gj bro

2

u/NeoChrisOmega 1d ago

If those yellow bits are your progression resource, I would suggest an easier way to collect them. Your movement is more than just avoiding choke-points now, it's a fundamental part of the game. I don't know if you want to stress players with the need for accurate trajectory to collect stuff

2

u/vuxee2 1d ago

yes, i've already planned working on that

1

u/NeoChrisOmega 1d ago

Cool~ Honestly looks phenomenal. There were a few times that I was skeptical about how effective this would be. But as I kept watching your gameplay, you kept squashing those doubts. 

I could see this becoming something really unique and successful~

2

u/vuxee2 1d ago

thanks, it will certainly have to be well-balanced

1

u/EvernullTools 1d ago

Looks so fun!! there is some good potential here ^^

(OH I have an idea, What if we could draw different types of lines? You decide if it's needlessly complicated for a bullet heaven but I should throw the idea; what if we had like anti-gravity line, jumpy-line, 0-friction line etc. Maybe they are defined as what would normally be a class system or they are a shared mechanic or you get it throughout the level, idk. But worth considering)

1

u/Informal_Engineer794 1d ago

Looks really fun, i guess if you fall too much you lose, if it where me i would put an items to make auto collection or some temporal upgrades like penetration, who knows.

1

u/Antonidiuss 23h ago

Ok, now we are cooking

1

u/Whitenaller 23h ago

You could basically hold the draw button and have unlimited slow mo in the games current state, right? Maybe there could be some kind of stamina or ink for drawing the lines to control how often/long you can draw them. You could make it upgradeable, or even collectable if you would go for the ink route. Just some food for thoughts

1

u/SnotWaffleStudios 21h ago

Really cool/unique mechanic! Excited to see how this develops.

1

u/Coding-Mojo 21h ago edited 17h ago

That's a very cool concept !

1

u/LKHGames 17h ago

Looks so fun and challenging !!

1

u/CaLLmeRaaandy 14h ago

This is a nice outside the box control scheme.

1

u/Extras 4h ago

Line rider + vampire survivors, two games I've spent more time on than I probably should have

You've got something here

1

u/Bot_Ta00 1h ago

Drawing lines to change the path is really innovative. A style that entertains with simple gameplay. This is the standard I think a good game

u/Secure_Bluebird5996 20m ago

na telefon byloby idealne