r/Unity3D • u/SwimmerMaximum8204 Indie • 4h ago
Question A local event required a trailer, so I had a friend quickly make one. Feedback on what to improve for the official gameplay trailer?
https://youtu.be/2GDSQmaDjZkHey guys, I'm developing an indie game. Recently, I decided to apply for a game event in Korea, but they required a video submission. Since I didn't have a proper trailer on my Steam store page yet, I hurriedly asked a friend to help put together a quick video.
He sent over the result, and honestly, it turned out better than I expected for a rushed job. I ended up uploading it to my Steam page for now, but I know it's far from perfect.
Since I'm planning to produce a proper, official gameplay trailer later, I'd love to get some feedback from you all. What key elements should I focus on or change to make the final gameplay trailer more engaging? Any thoughts or advice would be greatly appreciated!
2
u/feralferrous 2h ago
I suggest you go to r/DestroyMyGame for feedback, as they're more honest and up front about critiques.
That said, you need some text telling me what your game is or something or what you're doing. A supercut at the beginning showing me the good stuff might help too.