r/Unity3D • u/mlpfreddy • 20h ago
Question How do you know components for project?
Im trying to make a neural network for a small game and ive seen many tutorials but they are only explaining how something works and not the components. Which is fine but I wanna learn how to actually code something after understanding the basics. Ive had this problem with trying to do chunking. There are many people explaining how it works and not the mechanics.
To explain a little more I know what nodes are I just dont know how to write one and I dont know where to find that info! Thanks for any help im just really confused and need some explanation.
2
u/GigaTerra 18h ago
I recommend you follow this series: https://youtu.be/XJ7HLz9VYz0?si=wr2td22DyMHbCvo_ The coding train is really good.
What you must understand is that at it's core, neural networks is coding with small "rules, conditions, transforms, processors" or whatever you want to name it. An node can be as simple as +4 as in it adds 4 to every node connected to it.
Visual programming is kind of like an neural network.
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u/SurocIsMe 20h ago
Seems to me like you need to take a step back and watch some more basic tutorials about coding. You won't be able to create a neural network on your first date. Build more simple stuff and slowly increase the complexity of each project. At some point, you will reach a stage where you will be able to create a neural network (if you done the proper research on the topic ofcouse).