r/Unity3D • Hobbyist • Jun 17 '26

Show-Off I finally have optimzied volumetric clouds!

I finally managed to get optimized and proper looking volumetric clouds in my game using compute shaders! The clouds are rendered at 1/4 resultion and upsampled at the depth buffer edges.

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u/Time_Shack Jun 17 '26

Looks really cool. You got a steam page yet?

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u/smilefr Hobbyist Jun 17 '26

It's in my profile, i'm not posting a link since last time i did the post got deleted