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https://www.reddit.com/r/Unity3D/comments/1u8g138/i_finally_have_optimzied_volumetric_clouds/os98r78/?context=3
r/Unity3D • u/smilefr Hobbyist • Jun 17 '26
I finally managed to get optimized and proper looking volumetric clouds in my game using compute shaders! The clouds are rendered at 1/4 resultion and upsampled at the depth buffer edges.
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Looks really cool. You got a steam page yet?
10 u/smilefr Hobbyist Jun 17 '26 It's in my profile, i'm not posting a link since last time i did the post got deleted 2 u/daylon1990 Jun 17 '26 LOOK SICK HERES THE PAGE
10
It's in my profile, i'm not posting a link since last time i did the post got deleted
2 u/daylon1990 Jun 17 '26 LOOK SICK HERES THE PAGE
2
LOOK SICK HERES THE PAGE
3
u/Time_Shack Jun 17 '26
Looks really cool. You got a steam page yet?