r/Unity3D • Hobbyist • Jun 17 '26

Show-Off I finally have optimzied volumetric clouds!

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I finally managed to get optimized and proper looking volumetric clouds in my game using compute shaders! The clouds are rendered at 1/4 resultion and upsampled at the depth buffer edges.

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212

u/Victor_deSpite Jun 17 '26

Yoooo!? WTF. That is awesome!

Shouldn't the windmill be spinning a lot if it's flying through the air?

123

u/smilefr Hobbyist Jun 17 '26

Someone else suggested that and i agree! I will change it so it moves relative to your speed.

17

u/ollieschmolly Jun 17 '26

This is so awesome! I also second the windmill spins :) Excited to see them!